![]() The player controls Cape Mario by default.īy default, the player controls Mario in a state that is commonly known by fans as the "Cape Glitch". The player can control Mario while he flies. If Mario takes a hit while he is not Super Mario, he will revert to Super Mario, but taking a hit while Super Mario does nothing, effectively making Mario invincible. The player controls Super Mario by default. If Mario takes a hit while powered up, he will get even bigger but if hit while not powered up, he shrinks. ![]() ![]() Only Modes 0 ("Normal") and 25 ("Water") are selectable at the Level Editor's "Settings" screen.īy default, the player controls massive Mario. ![]() Most level modes must have the third number of the fifth section of their level's code in order to be playable. ![]()
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